These 'exams' became very popular as the player had to earn each title by sending in a demo of the feat to one of the site's judges to justify their application. The DHT were designed around a notion of earning titles by successfully recording a particular type of demo on maps in the IWADs randomly selected from a pre-determined set determined by difficulty. This site would create the basis for all DOOM demo-sites that would follow. This site was, however, quickly obsoleted by the DOOM Honorific Titles, launched in May 1994 by Frank Stajano, which introduced the first serious competition between players. This particular feature was first picked up by Christina "Strunoph" Norman in January 1994 when she launched the LMP Hall of Fame website. Among some of its major features, like its then-exceptional graphics, LAN and Internet-based multiplayer support, and user modification possibilities, it also gave the players the ability to record demo files of their playthrough. The earliest documented speedruns were performed in the 1993 first-person shooter Doom. ( January 2021) ( Learn how and when to remove this template message) Unsourced material may be challenged and removed. Please help improve this article by adding citations to reliable sources in this section. It's not quite the same as a neural net beating humans in board games, but it's a record nonetheless.This section needs additional citations for verification. A TASBot gave Super Mario 3 6,000 inputs per second, at which point the game glitches out and jumps straight to the end (a 1988 NES game isn't built to expect a massive, inhuman button smash). 3, the game hackers take advantage of what's called a buffer overflow. Games Done Quick designates a special block of time to TAS runs run by a TASBot, a program that turns button smashing into input controls and those input controls into game-playing. The run, if you want to call two seconds a run, was done at a Games Done Quick conference, an all-volunteer speed run festival that raises money for Doctors Without Borders (this year it raised over a million dollars). There's generic, which is simply a real person racing through the game, and tool-assisted runs (TAS), which use hacks and glitches to beat games at surreal speeds. Speedruns, or attempts to beat video games as quickly as possible, come in two flavors.
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